Showing posts with label Google. Show all posts
Showing posts with label Google. Show all posts

Monday, 4 February 2013

pillar pods

pillar pods Video Clips. Duration : 2.27 Mins.


fiberglass pillar pods for kicker speakers...

Thursday, 31 January 2013

The High End Store

The High End Store Tube. Duration : 6.18 Mins.


A funny day at the high end audio store

Wednesday, 30 January 2013

Car Audio 101 - Battery Tutorial

Car Audio 101 - Battery Tutorial Video Clips. Duration : 6.20 Mins.


DIY with Mike Stiers www.maxxsonics.com Study this tutorial and get the most out of your car audio investment by understanding your electrical system. It takes power to make power and if you don't have it, you will not get rated power from your amp and you decrease reliability. Back to Basics -- Car Audio 101 By Mike Stiers So you've decided to upgrade your car stereo system? A great deal of research and planning should go into this purchase since there is a lot to consider. Do you desire a nice upgrade of your factory speakers, are you looking for a Sound Quality overall of speakers, subwoofers and amplifiers, or are you designing a vision-blurring SPL machine? It is important to make a list of exactly what you are looking to replace or add to your audio system so that you can prepare your electrical system for the investment to come. Many people do not realize that their vehicles' factory electrical system was not designed for aftermarket audio equipment. In fact, most factory electrical systems can only handle an audio system of 600 to 1200 watts. The lower end of the scale being the smaller vehicles and most foreign rides, and the upper end being large trucks and sport utility vehicles. As you increase demand, you need to look at upgrading your battery, alternator and most importantly your "Big 3." BATTERY The battery provides reserve to the engine during starting, discharges current to accessories, acts as a buffer between the alternator and all accessories and after ...

Sunday, 27 January 2013

I/O BootCamp 2011: Google TV, the New Frontier for App Development

I/O BootCamp 2011: Google TV, the New Frontier for App Development Tube. Duration : 54.98 Mins.


Speakers: Christian Kurzke, Paul Saxman In this talk, we will answer the question: How do you get your application into the living room? First, we describe the different ways a developer can create an application for Google TV, from optimized Web pages to customized Android applications. Then, in the main part of the session we will focus on Android development and explain some of the unique features of developing for TV devices. After attending this session you will know some of the best practices how to develop Android applications for Google TV.

Wednesday, 23 January 2013

Google I/O 2010 - Advanced Android audio techniques

Google I/O 2010 - Advanced Android audio techniques Tube. Duration : 57.27 Mins.


Google I/O 2010 - Advanced Android audio techniques Android 301 Dave Sparks In this session, we will explore advanced techniques that you can employ in your apps when working with media. This includes using Android's low-level audio APIs, selecting the appropriate format for your media files, and what's now possible using new media framework APIs introduced in Android 2.2. For all I/O 2010 sessions, please go to code.google.com

Sunday, 20 January 2013

Google Nexus 4 Review & Galaxy S3 Comparison

Google Nexus 4 Review & Galaxy S3 Comparison Video Clips. Duration : 20.30 Mins.


Video by Ava www.uoobe.com Click the 'show more' button for a timeline of the video and its different sections. 00 INTRODUCTION The LG Nexus 4 comes with pure Android 4.2 and much much more. 01:12 DESIGN -- All glass front, and all glass back. How it looks and how comfortable it is to hold. -- Size and overall build compared to Galaxy S3. -- Actual storage space available. 4:29 DISPLAY -- Sunlight legibility compared to Galaxy S3 -- Colour accuracy compared to Galaxy S3 (AMOLED) -- Colour accuracy compared to iPhone 5 (IPS LCD) 08:01 PERFORMANCE -- Technical specs, CPU and RAM -- Benchmarks compared -- Actual performance and how responsive the Nexus 4 really is. 10:17 CONNECTIVITY -- GPS function -- Slimport HDMI -- Miracast 12:08 CALL AND AUDIO QUALITY -- in-call quality compared to Galaxy S3 -- Speaker quality compared 14:26 CAMERA -- Camera interface -- Photosphere -- 1080p video examples compared with Galaxy S3 -- Photos and night-shots compared 17:23 BATTERY -- Average use times -- Battery use for different activities compared -- Wireless charging 19:00 WRAP-UP Website: www.uoobe.com Twitter www.twitter.com Facebook page: www.facebook.com Google+ plus.google.com

Thursday, 17 January 2013

Google Nexus 7 Review And User Experience

Google Nexus 7 Review And User Experience Tube. Duration : 19.35 Mins.


Video by Ava www.heelsandtech.com 0 - INTRODUCTION: Google's first budget tablet, manufactured by Asus, is set to revolutionize the 7 inch tablet market 0:45 - DESIGN: The physical look and feel of the tablet, its size, and how comfortable it is to hold. Also, a close look at all aspects of its physical build, and it's boot up time. 04:37 - DISPLAY: The LCD display with its HD 1280 x 800 pixel resolution and 216 ppi pixel density. I've also included a comparison video so you can see how the Nexus 7 shows colours. 06:43 - READING: How the Nexus 7 compares to the popular Kindle reader in terms of size, weight and display quality. 08:14 - PERFORMANCE: Processor specs and actual use performance for the Nexus 7 including benchmarks compared to popular Android devices like the Samsung Galaxy S3 and Galaxy Note, and the HTC One X. 09:04 - MULTIMEDIA: A look at speaker, camera and 1080p HD video playback on the Nexus 7. And how to install the Amazon app store on the Nexus 7. 11:54 - CONNECTIVITY: The Nexus 7 has wifi, bluetooth and NFC. I show instructions on how to connect the tablet to a PC, Mac, or Linux machine in order to browse it's file contents. 13:54 - GPS AND MAPS: How Maps look on the 7 inch screen, and how to download and use Google maps offline. 14:49 - STORAGE: How much user accesible space is on both the 16 GB and 8GB versions of this tablet. 16:24 - BATTERY: How long it takes to fully charge the Nexus 7. Battery use specs for different activities like gaming ...

Saturday, 12 January 2013

Google I/O 2012 - WebRTC: Real-time Audio/Video and P2P in HTML5

Google I/O 2012 - WebRTC: Real-time Audio/Video and P2P in HTML5 Video Clips. Duration : 41.90 Mins.


Justin Uberti WebRTC brings webcam access, p2p, and rich audio/video communication capabilities to the browser. In this talk, we'll give an overview of the WebRTC technologies available today, show how to build WebRTC apps, and discuss the potential this technology adds to the Web Platform. For all I/O 2012 sessions, go to developers.google.com

Thursday, 10 January 2013

AX 720: 7.1 Surround Headset for Xbox 360® and PlayStation®3

AX 720: 7.1 Surround Headset for Xbox 360® and PlayStation®3 Tube. Duration : 1.25 Mins.


Utilizing Dolby's proprietary Surround 7.1 technology, TRITTON's AX 720 Headset replicates the immersive feeling of high-end home theater setups. Your favorite videogames spring to life as you're enveloped in a 3D sound field. Game and chat volume can be adjusted independently and on-the-fly for a gaming experience customized to suit your play style. Selectable Voice Monitoring gives you the option of hearing your own voice through the performance-balanced 40mm speakers, and the detachable, flexible mic has been optimized for transmissions over Xbox LIVE and the PlayStation Network. Boasting plush earcups and an adjustable, padded headrail, the AX 720 provides hours of gaming comfort, all while delivering the incredible sound quality you've come to expect from TRITTON headsets.

Tuesday, 8 January 2013

Google I/O 2012 - Turning the Web Up to 11

Google I/O 2012 - Turning the Web Up to 11 Tube. Duration : 60.60 Mins.


Chris Wilson This session will cover the web audio capabilities for games and music. We'll walk through the audio element and the Web Audio API, and dive deep into using the Web Audio API for game audio and building music applications. We'll also cover how to use the Node graph structure to build audio processing chains, and how to use analysis to do interesting tricks. For all I/O 2012 sessions, go to developers.google.com